![]() Added sounds of dropping cases, for aircraft standing on the ground or slowly moving on the surface.For a player's aircraft, as seen from the third person, during shooting, with the camera position opposite the gun barrel, the sounds of the bullets have been added.For a player's aircraft, the mechanical sounds of the gun have been added at a specific viewing angle when seen from third person.Implemented for 3rd person view on player's vehicle on both allied and enemy vehicles. The dependence of the sound characteristic of the engine operation and the mechanical operation of the tracks/wheels on the angle of view on ground vehicles has been added.The dependence of the sound characteristic being created for the firing sound based on the angle of viewing on ground-based weapons has been added.Implemented for 3rd person view on player's aircraft on both allied and enemy aircraft. The dependence of the sound characteristic being created for the firing sound based on the angle of viewing on the aircraft gun has been added.New sounds for aircraft machine guns and cannons have been added.Fast Attack Craft Typ-Klasse 143 (Albatros).Destroyer Bennion (DD-662) - exclusive for Xbox One.Beaufighter Mk.21 (detailed cockpit created by a player has been added).Bf 110 C-7 (updated model, clarified modification).P-40E-1 (Reworked Model and cockpit updated).F4U-4B Corsair VMF-514 - Xbox One exclusive.2.6 Aircraft model, damage model, characteristic and weaponry changes:.2.5 Ground Vehicle model, damage model, characteristic and weaponry changes:.You'd think a company making such a bold move of allowing players to spend $50-60 on a simulated tank would at least make it function properly. In fact, it sounds like the more experienced players of the game who purchased this tank got ripped off. So you end up with a tank that sacrifices one of the big essences of tank combat, but then gets robbed in return when its "advantage" for such an exchange is in question. But in War Thunder, the armor of the XM-1 is just sad. The XM-1 would forgo some of the firepower at the time to gain significantly more advanced armor. It was built around the concept of light armor, high mobility, and heavy firepower. The 2K has no composite, no blowout panels, and didn't come with the standard equipped Kruppstahl black hole generators. There is no excuse to have the 2K be more durable than the XM-1 with virtually no suitability elements implemented in it. 39? Forget about the gun, the armor is in massive need of fixing. How is this supposed to stop 115mm APFSDS when it can barely stop 88mm Pz.Gr. I don't know about you, but I like having turret armor with more kinetic consistency than an RU-251. I often died because my gunner got knocked out by an enemy and I couldn't get into cover quickly enough. Smoke launchers and maybe ESS would make the XM-1 much more versatile. If I could instantly change one thing I wouldn't care about the M774 or armor. ![]() The XM-1 is actually a very good 9.0 tank and if it ever gets fixed (hull special armor and armor fix, maybe addition of the M774) it will be more than a Leo2K competitor, sadly it's premium though :/Įven in it's current state the XM-1 is a very good tank. Both valid points but they have nothing to do with a tanks performance No level 2 players spamming a cash grab premium, making the team worthless. The DM13 has a about 50/50 chance of penning the right cheek and 30% for the leftīetter support, so it isn’t focused 30 seconds into the map. Turret face that is easily penned by Leo 2A4, Type 90 and T64B. Paper to the Leo2K but not paper for the KPZ-70, LeoA1A1 and any other lower tier tank while the 2A4 can be penned ![]() Only the DM33 has enough penetration to go through the turret face + bunker door Large ready rack that is easily detonated by shots that pen the turret face. That's true for any MBT but the M1's side turret armor still has 400mm vs CE making it immune to a lot of HEAT shells ![]() ![]() When maxed it's a full second fasterĪll side armor is easily penned if you show any of it. ![]()
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